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Best Fighter Build in Dark and Darker

Dark and Darker features a multitude of Classes, and among them, the Fighter stands out as the wielder of ultimate combat prowess. Capable in various combat disciplines, the Fighter serves as an impenetrable shield for allies and an unstoppable force against adversaries. Nevertheless, the Fighter does have their weaknesses. Discover the most effective Dark and Darker Fighter build, enabling you to navigate treacherous dungeons unharmed.

Dark and Darker: Fighter Build Overview

The Fighter Class in Dark and Darker is the ideal choice for those eager to delve into the intricacies of the game. Thanks to their vast selection of gear, Fighters shine in both player versus environment (PvE) and player versus player (PvP) scenarios. Swords, spears, shields, bows, armor – you name it, they can wield it. However, it’s worth noting that starting with limited gear and the inability to cast Spells requires patience and investment to become formidable. Additionally, Fighters are considered one of the slower Classes, so it’s wise to holster your weapon when not engaged in combat.

While the Fighter possesses powerful Skills, some of them have limited uses and must be replenished at a Campfire. Furthermore, blocking and parrying can prove challenging due to the game’s directional-based attacks. Nevertheless, these defensive techniques serve as potent weapons in the Fighter’s arsenal, allowing them to block melee strikes, projectiles, and even Spells. Hence, the Dark and Darker Fighter is easily accessible, but true mastery requires strategic planning and precise control.

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Pros:

  • Highly versatile Class
  • Easy to utilize
  • Proficient with Shields, various weapons, and armor
  • Reasonably resilient

Cons:

  • Not particularly exceptional in a specific role
  • Takes time to reach full potential
  • Challenging to master blocking and parrying
  • Incapable of casting Spells

Fighter Best Build

Perks and Skills

In Dark and Darker, the Fighter’s progression is capped at Level 15, granting the opportunity to select a new Perk every five levels. Consequently, by Level 15, you can equip a maximum of four Perks.

Best Perks for a Fighter Build in Dark and Darker

Perk NameDescription
Swift-20% reduction in base movement speed penalty from equipped armor. Extremely beneficial, especially when wearing Heavy Armor. Consider combining with the Sprint Skill.
Weapon MasteryAccess to all primary and secondary weapons, regardless of class requirements. Non-native weapons receive a -10% decrease in Physical Power Bonus. Allows for experimentation with playstyles or backup weapons.
Defense ExpertIncreases Armor Rating acquired from armor by 10%. Ideal for Plate Armor, offering unparalleled defense.
Projectile ResistBoosts Projectile Resistance by 10%. Enhances defense against sudden ranged attacks.

These four Perks form the foundation of a well-rounded Fighter build in Dark and Darker. However, if you have no need for a Bow or other non-native weapons, consider replacing Weapon Mastery with one of the following Perks:

  • Combo Attack: Successfully land two consecutive attacks within 2 seconds to gain a +10% increased Physical Power Bonus for 2 seconds. Since most enemies require multiple hits to be defeated, this Perk should activate frequently.
  • Barricade: Obtain +15% additional flat Physical Damage Reduction while blocking. An excellent choice for a Tank Fighter build within a team.
  • Counterattack: A successful block grants +10% increased Move Speed Bonus and +10% additional flat Action Speed for 3 seconds. Ideal for an offensive Tank Fighter build within a team.
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Best Skills for a Fighter Build in Dark and Darker

Perk NameDescription
SprintGrants a flat +50 Move Speed bonus for 6 seconds. Cooldown lasts for 28 seconds. Tremendously useful, especially when wearing Heavy Armor. Combine with the Swift Perk for optimal results.
Adrenaline RushProvides an additional flat +25% Action Speed for 8 seconds. Be cautious of the 4-second debuff that reduces Action Speed by 8% and Move Speed by 4%.
Second WindHeals 50% of Max HP over a span of 12 seconds. Removes the Adrenaline Rush debuff. Healing takes time, so remain aware of your surroundings. Requires refilling at a Campfire.

Gear

In Dark and Darker, Fighters lack the ability to cast Spells for long-range harassment or defense against enemies, whether AI or human. Consequently, it’s vital for a Fighter to carry a ranged weapon. A Crossbow or Longbow proves invaluable in such situations. However, a polearm like a Spear or Halberd, with its slightly shorter reach, still serves as an excellent alternative.

For defensive options, acquiring a Heater or Round Shield, along with full Plate Armor, will aid in enduring most physical attacks. If you choose to utilize a Shield, the Falchion and Hatchet make exceptional one-handed companions. On the other hand, if you prefer wielding two-handed weapons to stagger enemies, consider a Zweihander or Felling Axe. Alternatively, for a daring experiment, try creating a tanky, less-agile Rogue build. Employ Dual Wield and Slayer Perks while wielding an Arming Sword and Plate Armor.

Related:

How To Obtain Golden Keys in Dark and Darker

Dark and Darker is available for PC.

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