Customize Dinosaur Stats in Path of Titans
Do you want to enhance your dinosaurs’ abilities in Path of Titans? With a few adjustments, you can tailor each stat to suit your preferences. Please note that this method only applies to non-modded dinos. Now, let’s dive into the step-by-step process.
Accessing the Game.ini file
First and foremost, navigate to the Game.ini file in the following directory: pathoftitans/PathOfTitans/Saved/Config/WindowsServer/Game.ini. This file will serve as your canvas for manually assigning values to each dinosaur.
Assigning Stat Values
Remember, the name of each dinosaur must correspond exactly to its full name. Besides, the five numbers at the end of each stat represent different growth stages: Hatchling, Juvenile, Adolescent, Sub-Adult, and Adult. By manipulating these values, you can establish unique characteristics for each stage.
Not sure which dinos you can modify? Consult the comprehensive Path of Titans Dinosaur Configuration Guide for a complete list.
It’s crucial to add your customizations below the IGameSession Heading to ensure everything functions smoothly.
Example of a Custom Override Entry
Let’s illustrate the process with an example override entry to give you a better idea:
[/Script/PathOfTitans.IGameSession]
CurveOverrides=(CurveName="Struthiomimus.Core.Struthiomimus",Values=(2,2,2,1,1))
CurveOverrides=(CurveName="Struthiomimus.Core.BleedingHealRate",Values=(1,1,1,1,1))
CurveOverrides=(CurveName="Struthiomimus.Core.MaxOxygen",Values=(100,200,300,400,500))
Available Stats for Customization
Now, let’s explore the various stats you can modify:
1. MaxHealth
Maximum Health. Example: 150,250,350,500,650
2. MaxStamina
Maximum Endurance. Example: 100,100,100,100,100
3. CombatWeight
A dinosaur’s combat weight, affecting attack damage. Heavyweights endure less damage than lightweights. Example: 350,800,1100,2000,2700
4. Armor
Additional damage reduction in combat. Example: 1,1,1,1,1
5. MovementSpeedMultiplier
Adjusts all forms of movement speed. Example: 1,1,1,1,1
6. SprintingSpeedMultiplier
Adjusts only sprint speed. Example: 1,1,1,1,1
7. TrottingSpeedMultiplier
Sets trotting speed only. Example: 1,1,1,1,1
8. BodyFoodAmount
The amount of food contained in a dinosaur’s carcass. Example: 100,200,300,400,500
9. MaxHunger
Maximum food a dinosaur can consume until it is full. Example: 50,100,150,200,250
10. MaxThirst
Maximum amount of water a dinosaur can drink until full. Example: 50,100,150,200,250
11. HungerDepletionRate
Hunger consumed per second. Example: 0.03,0.07,0.10,0.13,0.17
12. ThirstDepletionRate
Thirst drained per second. Example: 0.03,0.07,0.10,0.13,0.17
13. FoodConsumptionRate
Food ingested per second while consuming a food item. Example: 20,25,35,45,50
14. WaterConsumptionRate
Water taken in per second while drinking from a water source. Example: 20,25,35,45,50
15. MaxOxygen
Maximum oxygen content underwater. Example: 100,100,100,100,100
16. OxygenDepletionRate
Oxygen consumed underwater per second. Example: 2,2,2,2,2
17. OxygenRecoveryRate
Oxygen recovered via water. Example: 5,5,5,5,5
18. FallingLegDamage
Damage to a dinosaur’s leg when it falls with a force that results in a leg fracture. Example: 10,50,50,50,50
19. LegHealRate
Bone fracture damage healed per second. Example: 1,1,1,1,1
20. BleedingRate
Amount of active bleeding per second. Keep it at 0. Example: 0,0,0,0,0
21. BleedingHealRate
Amount of bleeding healed per second. Example: 0.032,0.032,0.032,0.032,0.032
22. PoisonRate
Amount of active poison damage per second. Keep it at 0. Example: 0,0,0,0,0
23. PoisonHealRate
Amount of poison cured per second. Example: 0.032,0.032,0.032,0.032,0.032
24. VenomRate
Amount of active poison damage per second. Keep it at 0. Example: 0,0,0,0,0
25. VenomHealRate
Amount of poison cured per second. Example: 0.016,0.016,0.016,0.016,0.016
26. HungerDamage
Damage per second inflicted during starvation as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
27. ThirstDamage
Damage per second caused by dehydration as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
28. OxygenDamage
Damage per second from drowning as a percentage of total health. Example: 6,6,6,6,6
29. PoisonDamage
Damage per second caused by poison while dying as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
30. LimpHealthThreshold
Applies Bone Break when a dinosaur falls and has that amount or less of its total health bar. Example: 0.5,0.3,0.3,0.3,0.3
31. BodyFoodCorpseThreshold
Currently unused.
32. HealthRecoveryRate
Life points restored outside of combat per second. Example: 0.83,1.19,1.46,1.67,1.83
33. StaminaRecoveryRate
Stamina restored outside of combat per second. Example: 3.33,2.96,2.67,2.42,2.22
34. GrowthPerSecond
Adjusts the amount of incoming growth per dinosaur. It is affected by server growth multipliers and passive growth. Example: 1,1,1,1,1 (Default value for all dinosaurs)
35. FallDeathSpeed
Velocity on impact with the ground that will kill the dinosaur. Example: 2600,2600,2600,2600,2600
36. TurnRadiusMultiplier
Adjusts the curve radius of the dinosaur’s movement. Except for precise movements. Example: 2,1.75,1.5,1.25,1
37. TurnInPlaceRadiusMultiplier
Adjusts the rotation speed when a precise movement is used. Example: 1,1,1,1,1
Looking for a game server host renowned for excellent 24/7 customer support and top-quality hardware? Look no further than Pingperfect! Experience a Pingperfect Path of Titans server today! Pingperfect Path of Titans
Remember, mastering the art of customizing dino stats will grant you an edge in the world of Path of Titans. So experiment, have fun, and let your dinosaurs thrive!