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In the realm of Runeterra, there resides a sinister entity that has awakened from its slumber. This ancient being is none other than Fiddlesticks, an ageless monster that dwells on the fringes of mortal society. It is irresistibly drawn to places suffused with fear and paranoia, where it preys upon the terrified souls of the helpless.

Armed with its razor-sharp scythe, this decrepit and ragged creature spreads terror, shattering the minds of all unfortunate enough to cross its path. Be wary of the caw of a crow or the whisper of a figure that resembles a human. For Fiddlesticks has returned once again to haunt our nightmares.

This article aims to provide insights into how to strategically utilize the fearsome Fiddlesticks in your team composition in Teamfight Tactics (TFT), ensuring that he becomes the harbinger of fear that causes your opponents to flee in terror.

Placing Fiddlesticks in TFT: A Guide to Strike Fear

GAMERS DECIDE

Unveiling the Scarecrow’s Origins

Legend has it that a reckless young wizard once conjured forth an entity that proved beyond his control in a long-forgotten tower by the sea. In that moment, the wizard, the beast, and the tower vanished, consigned to the annals of time. Such are the tales told.

In the Freljord, stories circulate among the youth, warning of a ghastly creature that rises from abandoned ice-cold graves. It is said to be a monstrous amalgamation of helmets, bucklers, furs, and wood. And the drunken sailors of Bilgewater speak of an enigmatic atoll from which no one has ever returned.

The Targonians recount a time-honored tradition involving a child of twilight who stole the only semblance of joy from a deranged and mumbling nightmare. Meanwhile, seasoned Noxian warriors favor a tale of a solitary farmhand blamed for a meager crop, devoured by crows, only to return as a vengeful demon.

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From Demacia to Ixtal, from Piltover to Ionia, and from Shurima to every corner of Runeterra, these stories are perpetually shared by numerous storytellers. They recount the haunting presence of a creature that appears deceptively human, designed to instill fear in the hearts of impressionable youths. Yet, until now, the foolish old monster known as Fiddlesticks had never truly evoked terror in anyone.

Awakening of Fear and Paranoia

Unimaginable horror has been unleashed upon the Demacian hinterlands, where fear and paranoia have taken hold. The rural protectorates surrounding the capital have been stripped of their inhabitants in a matter of days. Ancient pathways have been abandoned, and border guards are no longer reporting. Wide-eyed survivors, seeking solace within the safety of roadside inns, claw at their faces, tormented by visions of birds that defy their nature and sounds that defy explanation. And there, amidst the chaos, stands an unsettling scarecrow-like figure, emitting the stolen voices of the deceased.

Rogue wizards are often blamed for such disturbances, as rebellion and chaos sow seeds of suspicion. However, the truth is far more terrifying. The presence that has reemerged is an ancient evil, vanquished from the world countless centuries ago. Its existence became mere whispers, tales, legends, and finally, forgotten tales. This extraterrestrial being defies the most powerful modern magics. Its very name instills fear even among the bravest of creatures.

A nearly-forgotten narrative resurfaces within the hinterlands, a legend that speaks of an immense malevolence, capable of assuming the form of the very beings that dread it. Born from creation’s first horrific wail, it embodies pure terror that grips all living creatures. The stories, so it is said, are true.

Indeed, Fiddlesticks is real.

The Optimal Fiddlesticks Builds in TFT Set 8

Fiddlesticks Stats:

  • Cost: 5 Gold
  • Health: 1300 / 2340 / 4212
  • Mana: 90
  • Starting Mana: 90
  • Armor: 60
  • Magic Resistance: 60
  • Damage per Second: 38 / 68 / 122
  • Attack Damage: 50 / 90 / 162
  • Attack Speed: 0.75
  • Critical Strike Rate: 25%
  • Range: 1

Fiddlesticks Traits:

1. Corrupted

  • 1 Combat Starts: Lie in dormancy, absorbing the souls of fallen allies. Gains 40 Ability Power for each soul absorbed. Once per combat, at 60% Health (or when your team is defeated), Fiddlesticks awakens to fight.
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2. Threat

  • 1 Threats do not possess Trait bonuses but possess potent Abilities and enhanced base stats.

Fiddlesticks Ability: Dark Harvest

Fiddlesticks teleports into the midst of the largest cluster of enemies, instilling fear within their hearts. During the subsequent moments, Fiddlesticks gains increased movement speed, draining the life force of nearby foes and dealing magic damage over time. This ability also grants Fiddlesticks healing equivalent to 20% of the damage inflicted.

  • Fear Duration: 1 / 1 / 5 seconds
  • Magic Damage: 85 / 125 / 750
  • Spell Duration: 5 / 5 / 30 seconds

Best Items for Fiddlesticks

1. Morellonomicon

Grants an additional 10 Ability Power. Inflicts a 10% burn and a 33% wound debuff on enemies for 10 seconds, in response to magic or true damage inflicted by the holder’s Ability.

2. Jeweled Gauntlet

Bestows an extra 15 Ability Power and a 15% Critical Strike Chance. Enhances the potential for critical strikes from Abilities.

3. Ionic Spark

Causes a 50% reduction in the Magic Resistance of enemies within a 2-hex radius. Additionally, when enemies cast Abilities, they are electrocuted, taking magic damage equivalent to 185% of their maximum Mana.

Best Compositions for Fiddlesticks

1. Maximal Threat

GAMERS DECIDE

As most members of the Threats composition are costly, this build requires swift rerolls to reach level 8 while maintaining a robust economy.

Threats lack Trait bonuses but compensate with empowered Abilities that can rival Trait-enhanced champions.

Best team members for this composition:

  1. Vel’koz: A formidable three-cost champion, dealing substantial damage while stunning enemies for an extended duration.
  2. Cho’Gath: A reliable tank, scaling his Magic Resistance and limiting the enemy’s maximum mana.
  3. Rammus: An exceptional frontline champion, boosting his armor and incapacitating adversaries.
  4. Fiddlesticks: A corrupted Threats member capable of inflicting massive late-game damage in combat.
  5. Urgot: The pinnacle of Threats, exhibiting a perfect blend of damage and crowd control. Disrupts foes, inflicts stunning effects, and deals significant damage.
  6. Zac: An expert at distracting enemies, as he splinters into smaller versions of himself, absorbing substantial damage and healing himself proficiently.
  7. Aurelion Sol: A potential primary damage dealer, dealing tremendous magic damage with his meteoric onslaught, immolating adversaries.
  8. Bel’Veth: A swift and potent source of damage, relentlessly dashing around her target, inflicting considerable physical damage, and increasing her attack speed.
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2. Mascots of Civilization

GAMERS DECIDE

This build entails expeditiously rerolling to level 8 while maintaining a robust economy. Most champions cost 3 gold or higher, except for Sivir and Galio, who require careful monitoring in the shop to attain three-star status.

Threats lack Trait bonuses, yet their Abilities are significantly enhanced, endowing them with considerable power.

Best team members for this composition:

  1. Vel’koz: A formidable three-cost champion, dealing substantial damage while stunning enemies for an extended duration.
  2. Cho’Gath: A reliable tank, scaling his Magic Resistance and limiting the enemy’s maximum mana.
  3. Rammus: An exceptional frontline champion, boosting his armor and incapacitating adversaries.
  4. Fiddlesticks: A corrupted Threats member capable of inflicting massive late-game damage in combat.
  5. Alistar: An excellent frontline presence, also contributing to the Mascot Trait.
  6. Urgot: The highest-cost Threats champion, exhibiting crowd control abilities by knocking up enemies and pushing them.
  7. Galio: Elevates the team composition by fulfilling the requirements for 2 Mascots and 2 Civilians.
  8. Sivir: A civilian champion, positioned in the backline, dealing significant damage.

3. The Admin Threat

GAMERS DECIDE

This composition calls for a standard reroll to level 8 with a solid economy, aiming to upgrade 1-3 cost champions to three-star status and 4-5 cost champions to at least two-star status.

This build revolves around the A.D.M.I.N. Trait, which manifests in full force, and the Corrupted Trait, which enables Fiddlesticks to unleash devastating damage.

Best team members for this build:

  1. Soraka: The primary source of damage, serving as both an ADMIN member and Heart member.
  2. Le Blanc: A potent spellslinger from the backlines, wielding the powers of an ADMIN member.
  3. Sona: A versatile champion augmenting the utility of the team, capable of healing allies, stunning enemies, and dealing substantial damage. She represents both the Heart and Spellslinger traits.
  4. Camille: Possesses excellent survivability and contributes to the ADMIN Trait.
  5. Blitzcrank: An ADMIN robot capable of both tanking damage and inflicting it.
  6. Sejuani: A frontline brawler par excellence, stunning a wide area of enemies.
  7. Zac: A master of diversion, splitting into smaller versions of himself and boasting impressive sustainability with potent self-healing.
  8. Fiddlesticks: The corrupted Threats member, wreaking havoc with immense late-game damage.

You May Also Be Interested In:

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  • Teamfight Tactics Best Compositions That Ensure Victory

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